![the guild 2 renaissance trainer 4.15 the guild 2 renaissance trainer 4.15](https://i.ytimg.com/vi/poyHqV7BSl0/maxresdefault.jpg)
- #The guild 2 renaissance trainer 4.15 mod#
- #The guild 2 renaissance trainer 4.15 mods#
- #The guild 2 renaissance trainer 4.15 code#
They were also more central to society than their modern counterparts, being essential for war, agriculture, and transport.Ĭonsequently, specific types of horse developed, many of which have no modern equivalent. Horses in the Middle Ages differed in size, build and breed from the modern horse, and were, on average, smaller. :D And have competent employees with but a few clicks of a button.This 15th-century depiction of Charlemagne and Pope Adrian I shows a well-bred medieval horse with arched neck, refined head and elegant gait. So now instead of a bunch of scrubs with little daggers protecting you, you can now have trained soldiers (with little daggers) by your side and protecting you buildings.
#The guild 2 renaissance trainer 4.15 code#
With this code in place you can now train your goons and Employees in your house with the train option, that's normally reserved for yourself and your family. Once that's set, save and close the file and start up the game. this may not really be necessary but better to do it now than find out it didn't work and have to go back and do it later. Note: you may have to space out the numbers and commas and whathave you to sort of line up with the other codes.
#The guild 2 renaissance trainer 4.15 mods#
"the first number (3058) has to be unique, if you use any mods you may have to change it" To quote the MAN himself Fajeth, the man who so graciously gave me this code for all to enjoy. In that file scroll all the way to the very bottom of said file and paste this line of code. When you are in your Library right-click on The Guild 2 Go to Properties then Local filesĬlick on the DB file, in it look for a file called MeasureToObjects.dbt
![the guild 2 renaissance trainer 4.15 the guild 2 renaissance trainer 4.15](https://i.ytimg.com/vi/W28-EnKCRQw/hqdefault.jpg)
#The guild 2 renaissance trainer 4.15 mod#
The AI can use this as well apparently, so after you set up your character how you'd like, be sure to save and quit and go back to the file you edited and delete the mod code and leave it like it was before you edited the file. then there shouldn't be any worry to continue training your next generation without effecting your family title. Oh and know that if, lets say you wanted to start at nobleman and eventually you rised in rank to allodial baron, if you hit train again at this point your rank will be reset to nobleman >:/ so to prevent this STUpid thing from happening train until you have all the skills you'd want then save and quit, and go back to the file that has the above code and delete 'SetNobilityTitle'.
![the guild 2 renaissance trainer 4.15 the guild 2 renaissance trainer 4.15](https://i.playground.ru/e/QHigPJ1B4cEiA-mr_BEcAw.png)
3 or 4 clicks should be good enough to max out most of the skills you need.Īnd if you dont want to start at Imperial Prince change the '14' to one of these to start at a lesser title. Save, then start up your game, when ingame go into your house and click train and you will immediately get the perks. HA HA :DĭO NOT ADD THE DESCRIPTIONS JUST COPY PAISTE THE FOLLOWING CODEĪnd be sure to aline the above code with the line of code above this one. SetNobilityTitle("",14,true) - this will give you the highest title (14), edit this if you want a lower titleĪnd then all you have to do is train in your house and BAM Imperial Prince with 10k exp. If not GetInsideBuilding("", "HomeBuilding") thenĬhr_GainXP("",10000) - this will add 10.000 XP edit this to your liking (best set to 5000) Local TimeOut = mdata_GetTimeOut(MeasureID) Local duration = mdata_GetDuration(MeasureID) Local MeasureID = GetCurrentMeasureID("") Click on browse local files you will see a bunch of files look for a file called. When you are in your Library right-click on The Guild 2 Go to Properties then Local files.